Unit 2 Characters: Virtual MakerspacesPart 1: Virtual Makerspaces- Literature Themed These innovation virtual spaces are full of clickable links to videos, read alouds, online games, coding, edtech activities and more! There are 3 makerspace versions (K/1, 2/3 and 4/5) all with a Literature and innovation theme. These makerspaces were created to tie into the ELA Benchmark Unit 2 Characters theme, however, they can be used even if that is not your curriculum. (See here for Unit 1 Government themed Makerspaces) Teachers: The following linked in the Makerspace need you to create a FREE class account so students have logins. If you do not set up, please delete from Makerspace
Unit 2 Characters : design thinking challengesThis Design Thinking engineering challenge has been designed with the goal students can learn asynchronously, however, it would be beneficial for teachers to guide students along the process for accountability. The pacing and how you use this lesson is completely up to your discretion. Part 2: Design Thinking Asynchronous Challenges: Teachers can assign through Google Classroom and encourage students to learn and play with the many innovation activities throughout Unit 2. Kinder/1st Grades 2nd/3rd Grades 4th/5th Grade We hope these help teachers and encourage spreading innovation during distance learning. Please feel free to make a copy and modify for your own student innovators.
Stay tuned for more coming soon! Happy Innovating, Christine and Marla San Marcos Unified- TOSAs I have always been an advocate for giving students a choice in how they present their knowledge. Whether it is showing what they learned from a math lesson, a book they've read, or their cumulative understanding of an ELA unit of study, giving students the freedom in choosing the "how" to present the "what" is so crucial.
I've made many versions of "Show What You Know" choice boards throughout my journey as Innovation Coordinator for TK-8. I so enjoy teaching students ed-tech tools in the Innovation Lab and Makerspace and then seeing them use their tools in their toolbelts all year in their classrooms. It also honors the unique personalities and strengths of our diverse students as well as the different ways they learn. If students all learn differently, shouldn't we give them a choice in how they represent this learning? So as I try to plan for this next school year, I knew I needed to create a choice board that would continue to build and evolve no matter where we are on the distance learning journey. Below are two versions of my "Show What You Know" choice board you can make a copy of for your own teaching. Notice the Choice Board has a LOT of choices. You definitely do NOT want to give all of these choices at the start. It also depends on the age and grade-level of your students. Most importantly, it depends on your lesson and what knowledge you want students to show. The idea is for the teacher to use the lock at the bottom left of the board to cover up those options that are not appropriate to the task or grade level. I believe students will enjoy this gaming aspect and will also enable them to continually learn new tech tools throughout the year. Show What You Know Choice Boards (click on the links for your copy) Version #1 (without student tutorials): This was my 1st version and wanted to leave it without tutorials in case teachers, TOSAs or coaches wanted to modify for their own users Version #2 (with student tutorials): This version is a prototype, meaning it will continue to grow and evolve throughout the year as I work with my students. I have many more tutorials I need to create so check back often if you are interested. Lastly, I'd like to thank all of you for your overwhelming response to this labor of love! I am blown away with how many educators have reached out to me and are excited to use this with their students and schools. It makes me so happy to know that so many students may benefit from this choice board. My Twitter and Instagram post responses are a testimony to my strong belief that we, as educators, are all in this together! The collaboration & sharing is crucial and even more important right now with distance learning. Thank you for being a part of my PLN! Better Together, Christine
This is the 1st lesson of the year I do in 4th grade in our Innovation Lab. It combines design thinking, the 4 Cs, 3D design on Tinkercad and 3D printing. They will use this knowledge later when they learn about augmented and virtual reality and build the California Missions through CoSpaces. Read more below and click on the links for lesson and student design journals.
Do you use littleBits in your STEAM program? They are such a perfect addition to our Makerspace for students to use in their prototyping. They also tie in perfectly to the 4th grade NGSS standards! In this lesson, students learn about electrical engineering basics, real-world application, then use them to help solve a real-world problem. Read below and click on the links for the lessons and resources. Warning: These little electrical engineering modules are fragile! Lots of care needed when an entire grade level comes through using them.
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